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Guacamelee’s Vita/PS3 Compatibility Beats Wii U to the Punch

Not only has Guacamelee been announced as an exclusive title for Sony’s home console and portable powerhouse, it’s also trying to steal thunder away from the Wii U’s most talked about feature.  Drinkbox Studios announced that they’re utilizing the Vita in a supposedly unique way, using the Vita function as an actual, full-fledged controller with the obvious benefits of having an illustrious screen.

Drinkbox said that they’re “integrating the Vita as a PS3 controller for Guacamelee, utilizing the Vita screen for a mini-map, and hopefully more.” They went on to add a needlessly provocative comment: “Does this sound like a next-gen console you’ve heard of perhaps? As far as we know, we’re the first game doing this.”

I’m not certain that they’re the first game to do this; perhaps this generation, sure, but there’s been rudimentary comparisons going back to the DreamCast, GameCube, and even Sony’s PSP with Remote Play. It’s pretty cool that the Vita can apparently do all the stuff the Wii U can, but I don’t care who does it first. If it’s a genuinely enhancing feature, it wouldn’t hurt for all platforms to utilize it. Of course, with Microsoft’s disgustingly brash “Surface” push, I guess my comments are validated already.

The developer will be over at PAX Prime to show off the game to anxious attendees, right inside the gargantuan Indie Megabooth. I, for one, am just looking forward to playing it; the developer has proven to work solidly on PlayStation platforms, and a Mexican themed brawling-metroidvania game sounds like an awesome addition to my list of Vita downloadables.

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