When BioWare infamously started to reveal details about Command and Conquer: Generals 2, fans were suitably pissed. Seeing as how the game went from a full retail game that was potentially a wet dream to series’ fans, to a laughable free-to-play, multiplayer-only affair, the widespread rage was justified.
Well, BioWare has confirmed that, after hearing the torrent of whiners all across the internet, single player is in fact a key part of the game… again. You can chalk up the reason this was possible, however, to an unlikely source: the game being free-to-play. Frank Gibeau told Polygon that:
“The beauty of free-to-play, is that we can adjust and adapt to what we’re hearing as opposed to, ‘I’m sorry, it’s two months from ship and it is what it is.’ It’s a very different model because you don’t have to build as much. You build in response to your audience.”
…So, the reason that they considered single-player for the game was because of fan feedback, but it was only because of the game’s F2P model that it was actually (re-) implemented. Score one for the consumer! Uh… I think?
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