Back in August, Sony showed off the first footage from the PS Vita exclusive, Call of Duty: Black Ops – Declassified, and fans were disappointed for many reasons, namely the poor graphics. The PS Vita is capable of great visual quality that is exemplified by the gorgeous OLED screen, so the poor visuals surprised many. The good news is that the team at Nihilistic Software has greatly improved the visuals of the game since we last saw it.
Above, I have featured an image that compares a screenshot of the game released in August (on the left) to two recently released screenshots on the bottom-left and top-right. You may want to make the image larger to see the difference more clearly. You can see that many textures have been improved upon on the guns, characters, and buildings; oh yeah, and the snow doesn’t look like it’s just a white plane anymore. The top and the bottom screenshot both feature the same light machine gun, but the gun on the bottom is now more clear and visually appealing with the improved lighting.
Sure Call of Duty: Black Ops – Declassified still runs in 30 frames per second and doesn’t quite compare to other PS Vita games like Uncharted: Golden Abyss visually, but it’s great to see notable changes and improvements in just a few months time. Call of Duty: Black Ops – Declassified doesn’t have an official release date yet, but one would assume Activision is aiming for a simultaneous launch alongside Call of Duty: Black Ops II on November 13th.
- Call of Duty: Black Ops – Declassified First Details